Had so much with my friends while in high-school trying to figure out what kind of weird graphics mode this cool game called "Scorched Earth" used... It wasn't 320x200 :)
Mode X and related: programming VGA registers to do what int 10h mode 13h didn't offer. Bonus points for flipping video pages or cycling the palette as to not cause tearing.
Had so much with my friends while in high-school trying to figure out what kind of weird graphics mode this cool game called "Scorched Earth" used... It wasn't 320x200 :)