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QEMM! Protected Mode! Unreal Mode! TSR! Ralph Brown's Interrupt List! Oh man!

Had so much with my friends while in high-school trying to figure out what kind of weird graphics mode this cool game called "Scorched Earth" used... It wasn't 320x200 :)




Mode X and related: programming VGA registers to do what int 10h mode 13h didn't offer. Bonus points for flipping video pages or cycling the palette as to not cause tearing.


"From Hell's heart I stab at thee..."




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