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The truth on this is even simpler: the absence of a clear decision making hierarchy in big A "Agile" processes dooms every non operational task to at best mediocre outcomes. *

One of the key benefits of hierarchical decision making is that people have the opportunity to privately challenge opinions, which can lead to radical levelling up of everyone involved. Since the introduction of infantile nonsense like "sprint planning poker" everything descends to being an argument, facepalming defeatism, or fake niceness while everyone hopes everyone else does the bare minimum to keep things going while we all smile about it.

* My more managerial friends and colleagues claim this is a feature, not a bug, in that they prefer predictable mediocrity over unpredictable success.



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