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> the question is whether any successor language stands a chance of being included in the kernels

Uhh no. No that is not “the question”.

My question is “what language will I use to write video games”. C++ sucks and Rust isn’t a great fit.



I guess Jai aims to move into the gamedev space of this, but the language has a terrible presence online

https://inductive.no/jai/


I wrote a large blog post about Jai. https://www.forrestthewoods.com/blog/learning-jai-via-advent...

It’s a very interesting language that does a lot of things “very right”. But it’s also a long ways from being broadly available.


I like your style of writing :) - I watched a bunch of youtubers use it to do various things and was impressed but really I just want them to have a website and a way to sign up for beta easily so I can play with it too.


Rust is fine in an ecs engine like Bevy. Absolutely awful in traditional oop setups though.


Bevy is very cool and I follow it closely. It has yet to ship a meaningful project.


Not sure what you mean by "traditional oop setups" and why anyone should care about it, that's more of an outdated design pattern and a bad choice of the past than a desired language feature.




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