If Reason in Snow Crash was inscribed with "ultima ratio regum", perhaps someone should graffiti AI datacenters with "prima ratio stultorum", dohohoho.
That's one of the use-cases I had in mind when making this. The permissions are right in the sidebar, so that it's easy to set which people can (or can't) see or edit a given file.
I’m working on a product related to “sensemaking”. And I’m using this abstract, academic term on purpose to highlight the emotional experience, rather than “analysis” or “understanding”.
It is a constant lure products and tools have to create the feeling of sensemaking. People want (pejorative) tools that show visualizations or summaries, without thinking about the particular visual/summary artifact is useful, actionable or accurate!
Fascinating. If you're not aware of Jesse Schell's book on game design, even if your work is unrelated to games, I highly recommend taking a look. Would love to hear more about your work / product.
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