I'm not sure about the NewPipe angle, as Grey Jay exists (Backed by FUTO/Louis Rossman) on the Play store, which has ad-block and sponsor block incorporated into it.
Google is just being malicious towards opensource and privacy, under the guise of security
Not neccesarily a guise of security, but perhaps a different means of security. E.g. securing stock investments, profits, monies, etc. Nothing is 100% secure, you can't be in the void and still call it a void, etc
But is the game rated mature due to violence, or due to gambling? I might be okay with my kid playing a game just because it has violence, but that doesn't mean I'm wanting to sign them up for gambling, but I'm curious if the mature rating even covers that since it's more of a meta-game thing and not actually part of the "game" itself.
I think most countries have much stricter enforcement for gambling age limits, too. If you sell a kid a copy of GTA5 that's their parents problem, but if you allow kids into your casino it's your problem.
The problem is defining what falls under those laws. Companies sell trading card boxes with random contents. McDonalds had its Monopoly game. There are many more examples of things that are gambling with money, accessible to kids and still allowed in most countries.
Typically legal gambling has age limits by law, while the age recommendation for video games is just that, an recommendation. It isn't illegal for a 14 year old to play a game recommended to 18 year olds. Don't know how it works in the US specifically, at least how it works in other places.
I'm guessing the video games industry's attempt at self-regulating with PEGI and similar efforts actually paid off.
I can't speak for your country, but in Australia it's illegal to sell MA15+ rated material to an under 15, and R18+ material to an under 18. CS is MA15+.
It makes the argument of the open internet being unable to function without advertising, quite hard to prop up. Especially when over 70% of traffic if just people gaming the system, to real users detriment.
Replicating something like a form factor of a Gameboy cart is a cool idea, you could probably get away with a I2C EEEPROM of a size large enough for a single rom.
The amount of people that design and repair electronics is significantly smaller than the people that use electronics, that doesn't mean RasPi should ignore them. They boast opensource development, but seem to be working counter to that.
It makes is substantially easier to work with known design docs, and RasPi want people to use their hardware in embedded applications.
It's not like you can replicate their hardware with just the schematic.
Its awesome to see other filling the gap, but its a gap that has no need to exist.
The original mission was to get kids into computing with a low cost board, something akin to the C64 back in the 80s. But apparently that is only as user and not as a creator. I'd argue that getting kids into computing at the hardware level is even more important now.
But I think in some small part the RPi Foundation has captured itself and turned into a for profit company where the original mission takes a back seat.
It is most definitely about the products sales team sizing up the potential client and how much they can get the client to pay, based on the company size and turn over.
It's possible for the client to negotiate, but the product sales team have jack up the price way over their internal list price, so any client savings is only a fallacy
Maybe its just me, but this P&E arch is underwhelming and screams similar issues AMD bulldozer again.
Claims of massive core counts with mediocre performance, and little control over how things are assigned to the cores.
Maybe that will improve over time with improved schedulers, but I doubt it. Its looks like an architectural issue.
The experience feels so inconstant, even ending up worse than the prior generations with all normal P cores with lower core counts.
I'm avoiding Intel P&E CPUs with anything that needs consistent performance, as my limited experience with the new Intel chips leaves me with a bitter taste in my mouth, and a frustrating computing experience.
I see the heterogeneous architectures as mostly a plus. If you want the most throughput for a highly parallel workload given a power and silicon budget 100% E cores would be best. If you have some workloads that don't parallelize well then a few P cores are best. Heterogeneous gives possibilities to optimize for both cases. There is another knob to turn, and mistakes can be made, but this should be an overall positive.
My bigger concern with the newer Intel CPUs are the crashes and reliability issues that were reported.