Hacker Newsnew | past | comments | ask | show | jobs | submit | Narishma's submissionslogin
1.Has Xbox Considered Laying One Person Off Instead of Thousands (aftermath.site)
12 points by Narishma 5 months ago | past | 1 comment
2.Arm to start making server CPUs in-house (arstechnica.com)
5 points by Narishma 10 months ago | past | 2 comments
3.Size Optimization Tricks (2022) (justine.lol)
92 points by Narishma 11 months ago | past | 29 comments
4.Programmers Are Users (Bad Performance Makes Everyone Less Efficient) (rfleury.com)
1 point by Narishma on Dec 24, 2024 | past
5.Nintendo Is Killing Switch Emulation via Murky Legal Theory (stalereference.com)
4 points by Narishma on Oct 22, 2024 | past
6.XiangShan High-Performance RISC-V Processors at Hot Chips 2024 (servethehome.com)
4 points by Narishma on Aug 28, 2024 | past
7.Warframe devs report 80% of game crashes happen on Intel's Core i9 chips (tomshardware.com)
50 points by Narishma on July 14, 2024 | past | 22 comments
8.DF Weekly: If Xbox Series X is more powerful, why do some PS5 games run better? (eurogamer.net)
1 point by Narishma on July 2, 2024 | past
9.Misconceptions on Top of Misconceptions (os2museum.com)
1 point by Narishma on Jan 21, 2024 | past
10.Powerful Page Mapping Techniques [video] (youtube.com)
3 points by Narishma on Oct 5, 2023 | past
11.The lens flare in Burnout Dominator (ppsspp.org)
2 points by Narishma on Sept 23, 2023 | past
12.Why Is AVX 512 Useful for RPCS3? (whatcookie.github.io)
3 points by Narishma on June 16, 2022 | past
13.Making Your Game Go Fast by Asking Windows Nicely (anthropicstudios.com)
4 points by Narishma on Jan 14, 2022 | past
14.Refterm Lecture Part 1 – Philosophies of Optimization [video] (youtube.com)
4 points by Narishma on Oct 18, 2021 | past
15.On the slowness of Windows Terminal (github.com/cmuratori)
5 points by Narishma on July 7, 2021 | past
16.Console Architectures: Playstation Portable (copetti.org)
3 points by Narishma on April 22, 2021 | past
17.Some Thoughts on Emulators (2020) (scalibq.wordpress.com)
1 point by Narishma on March 26, 2021 | past
18.QR Codes on the ZX81 (2020) (leiradel.github.io)
3 points by Narishma on March 13, 2021 | past
19.How Machine Language Works [video] (youtube.com)
2 points by Narishma on Feb 13, 2021 | past
20.Oodle Kraken and Oodle Texture Supercharge the IO System of the Sony PS5 (cbloomrants.blogspot.com)
1 point by Narishma on Jan 8, 2021 | past
21.Porting EBU R128 audio loudness analysis from C to Rust (coaxion.net)
57 points by Narishma on Sept 22, 2020 | past | 6 comments
22.Porting Detroit: Become Human from Playstation 4 to PC – Part 1 (gpuopen.com)
1 point by Narishma on Sept 22, 2020 | past
23.Examining Windows 1.0 Hello.c (virtuallyfun.com)
100 points by Narishma on May 25, 2020 | past | 49 comments
24.Rethinking Open Source: The Challenges Behind Establishing a Modern Emulator (emucross.com)
3 points by Narishma on June 18, 2019 | past | 2 comments
25.Bzip2 in Rust – Basic Infrastructure and CRC32 Computation (gnome.org)
4 points by Narishma on May 31, 2019 | past
26.Why Does Windows Really Use Backslash as Path Separator? (os2museum.com)
271 points by Narishma on May 24, 2019 | past | 204 comments
27.The Thirty Million Line Problem [video] (youtube.com)
17 points by Narishma on May 12, 2018 | past | 1 comment
28.The “Visual Basic Effect” (scalibq.wordpress.com)
3 points by Narishma on May 1, 2018 | past
29.What's new in KDevelop 5.0? (kfunk.org)
4 points by Narishma on Aug 24, 2016 | past
30.SIMD at Insomniac Games [pdf] (files.wordpress.com)
23 points by Narishma on April 2, 2015 | past | 2 comments

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: